AI Insights · Timothy · July 2025
Top Slime Games on Android in Italy: Q2 2025 Performance
Explore the performance trends of the top slime games on Android in Italy during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, slime games on the Android platform in Italy displayed varied performance trends. Here's a closer look at the top five applications based on data from Sensor Tower.
Super Slime Simulator: DIY Art from Dramaton saw a fluctuating revenue pattern, peaking at approximately $50 in the week of May 26. Downloads began at 4.4K in early April, with a dip mid-quarter before rising again to 3.8K by mid-June. Active users showed a notable increase from 4.1K at the start to around 6.4K by the end of June.
Bruno – My Talking Slime Pet also by Dramaton, experienced consistent revenue, peaking at $36 in mid-June. Downloads reached a high of 4.8K the same week. Active users remained strong, increasing from 63K to approximately 74K over the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. had a stable revenue with a peak of $31 in late May. Downloads varied, peaking at 2.1K in early June, while active users showed growth, reaching a high of 9.1K by late June.
My Talking Slimy Slime Pet Cat from Pixeland OU maintained a steady revenue, peaking at $134 in May. Downloads were highest in mid-April at 607. Active users remained relatively stable, around 4.5K throughout the quarter.
Finally, Fluid Simulation by DoGreat Technologies saw a modest revenue increase, with a peak of $18 in late June. Downloads and active users were steady, with minor fluctuations, maintaining an average of around 280 downloads and 900 active users weekly.
For more detailed insights and data, visit Sensor Tower's platform.